11/19/2023 0 Comments Rare mario enemies![]() ![]() ![]() Gamer shame aside, there's something inherently satisfying about jumping on these weird mushroom creatures' heads that just keeps us coming back for more. Dying on that lone Goomba is one of the more shameful deaths in all of gaming (we're looking at you, Cammie Dunaway). For a lot of people, they're the very first Mario enemy they ever encountered - being the first thing you run into in World 1-1 of the game that essentially started it all, Super Mario Bros. Are you ready? Then let's begin! Goomba Although this collection of the best Mario baddies isn't in any particular order, we just had to kick things of with possibly the most iconic of them all: Goombas. And if you're in the mood for something a little weirder, be sure to check out our list of Mario's weirdest characters once you're done. Below we present our choices for the greatest enemies Mario's ever faced. Whether because of their awesome design, cool attacks, or eccentric way of being - these folks stick out as the best baddies Mario's homeland has to offer. Our criteria were simple - we steered clear of bosses and mini-bosses, sticking with the basic enemies that we all just love to encounter. All the turtle-inspired enemies and bosses we see in the Super Mario franchise are inspired by the Koopa Troopa, reason enough for it to take its place as Super Mario’s definitive enemy.In honor of the forthcoming release of Super Mario 3D Land (heading to a 3DS near you on November 13), we here at IGN Nintendo decided to take some time to celebrate the colorful rogues gallery the Mushroom Kingdom has supplied us with over the past few years. Even Bowser, Mario’s nemesis, would only show up in Super Mario Bros., after the Shellcreepers had already consolidated Mario’s crusade against turtles everywhere. The Koopa Troopas also offered the blueprint for creating many other enemies who are higher ranked in the Koopa army, such as the Hammer Bro, the Chargin' Chuck, the Lakitu, and the Magikoopa. Troopas also come in different colors, usually indicating different behavior patterns. Troopas can hide inside their shell, launch at high speed against Mario, and even survive outside their external protection. While the Troopas are the most rudimentary turtles Mario can encounter in his adventures, these Koopas are far from defenseless. Nowadays, the Koopas are part of a vast kingdom, ruled with an iron fist by Bowser and all the other turtles who threaten the Mushroom Kingdom. While the Koopas learned to walk on two paws on Super Mario Bros., the shelled-menaces were present in 1993’s original Mario Bros., where they are called Shellcreepers. No other enemy in the Super Mario franchise is as iconic as the Koopa Troopa, the sewer turtles that serve Bowser, the biggest reptile of them all. Yes, of course, Link’s Awakening also features Piranha Plants. The lesson here is that Piranha Plants are versatile and easy to upgrade, allowing each game to have its take on this classic enemy. In different games, Piranha Plants also learned how to spit poison, blast ice, jump from pipes, and even produce spiked balls they shoot in Mario’s direction. Their freedom apparently allowed the enemies to evolve since 2002’s Super Mario Sunshine introduced Petey Piranha, a walking Piranha Plant that would become a classic Super Mario boss. ![]() 1996’s Super Mario 64 freed Piranha Plants from their pipes and planted them worldwide. In 1990’s Super Mario World, Piranha Plants would also become climbable, allowing players to use them to reach higher places. Piranha Plants are also known for spitting fireballs, an ability they got in Super Mario Bros. would also introduce the world to Piranha Plants, carnivorous enemies who hide in pipes hoping an unaware plumber gets close by. Shy Guys also crossed dimensions and showed up in 1993’s The Legend of Zelda: Link's Awakening.īesides introducing the Goomba, Super Mario Bros. 2, while Bandits would be introduced in 1995’s Super Mario World 2: Yoshi's Island. Snifits were also present in Super Mario Bros. Shy Guys also have two subspecies that are classic Mario enemies: Snifits, who are Shy Guys capable of shooting projectiles from their faces and Bandits, sneaky Shy Guys, who steal treasure and run away. While Shy Guys usually wear red clothes, they were already featured in different colors, with each variation indicating changes in their behavior. 2, they can fire cannons and even ride ostriches into battle. Since their first appearance, Shy Guys are depicted as tricky and ingenious enemies who can use different tools to harm Mario. These fellas wear long robes and a white mask that hides their true face - and for that, they are known to be shy. Shy Guys are another novelty brought by Super Mario Bros. ![]()
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